Been working on this project for a while when I have time in the evenings,
It's a texture version of the Wipeout model I did last year, I tried to stay close to the concept
but also make it VFX ready so it's not as clean as the concept.
Special thanks for Solène Chan-Lam for mentorship and art directing on this project.
and Shaun Mooney for the concept art permission.
Softwares: Maya, Mari, Redshift, Photoshop and Illustrator
It's a texture version of the Wipeout model I did last year, I tried to stay close to the concept
but also make it VFX ready so it's not as clean as the concept.
Special thanks for Solène Chan-Lam for mentorship and art directing on this project.
and Shaun Mooney for the concept art permission.
Softwares: Maya, Mari, Redshift, Photoshop and Illustrator